Educational Games in the Teaching of Foreign Languages
DOI:
https://doi.org/10.1997/vt9h8636Keywords:
game technologies, classification of games, didactic games, role-playing gamesAbstract
The focus of the article is on game-based learning tools and how they might be used in language instruction. The article describes the purposes and benefits of using games to learn a foreign language in the classroom. A particular focus is on the categorization of speech and language games. The authors suggest their own categorization based on an investigation of other categories, with an emphasis on role-playing and creative games in foreign language instruction.
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