The Advantages of Using Games in Teaching Vocabulary
DOI:
https://doi.org/10.2024/ynfgt957Keywords:
Learning, vocabulary methods, games, activities, flascardsAbstract
Vocabulary is a fundamental component and crucial aspect of learning any language. Without it, children or anyone else would struggle to grasp or comprehend what others are saying. However, one challenge in memorizing vocabulary is the lack of an engaging environment and traditional, often monotonous, memorization techniques. One way to make learning vocabulary more enjoyable is by incorporating games into the process. This article tries to summarize what kind of games can be used to create effective vocabulary learning and how to use it.
References
Ersoz, Aydan. (2000). From sixgames for the efl/esl classroom. The internet TESLjournal [online] vol. Vi, no. 6, june 2000.
El Bahri,Agus. (2008). Teaching Vocabulary using Games. Retrieved 20, May 2014
Huyen, thanh.et al. (2003) from. Learning Vocabulary through Games. Asian efl journal -December2003
Oxford, L. Rebecca, (2011). Teaching and Researching Language Learning Strategies. United Kingdom.
Wright, Betteridge, Buckby. (2006). Games for LanguageLearning. Cambridge: Cambridge Press.
Qizi, E. A. Z., & Qizi, A. S. B. (2023). Pragmatics and semantics as special areas of linguistics. International Journal of Advance Scientific Research, 3(11), 160-167.
Qizi, E. A. Z., & Qizi, X. Y. I. (2023). The background of the emergence of pragmalinguistics. International Journal of Advance Scientific Research, 3(06), 58-62.
Erdanova, Z., & Eshdavlatova, A. (2024, April). Lexical classification of language units. In Conference Proceedings: Fostering Your Research Spirit (pp. 43-47).
Zafarovna, E. A. (2022). The role of educational games in english classes. Journal of new century innovations, 19(6), 342-344.
Downloads
Published
Conference Proceedings Volume
Section
License
Copyright (c) 2024 Malika Abruyeva (Author)
This work is licensed under a Creative Commons Attribution 4.0 International License.